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Packet Editing > Your game sends a packet with 1000 credits > server thinks you have 1000 credits > you edit the packet saying you have 90000 credits > server thinks you have 90000 credits (or if there's a check, server thinks, wait, what? he has 100 and overwrites what you sent)Ģ.
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I don't know why people think there's a difference.ġ. You need to understand that there is no difference in packet editing and hex.
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